import pygame, sys, math, random
from pygame.locals import *
if not pygame.font: print 'Warning, fonts disabled'
if not pygame.mixer: print 'Warning, sound disabled'
from Player import Player
"""from Shot import Shot
from IceShot import IceShot
from FireShot import FireShot
from WaterShot import WaterShot
from EarthShot import EarthShot
from AirShot import AirShot
from SleepShot import SleepShot"""
from Block import Block
"""from SpeedBlock import SpeedBlock
from WaterBlock import WaterBlock
from Spikes import Spikes
from IceBlock import IceBlock
from FallingBlock import FallingBlock
from Enemy import Enemy
from FireWarrior import FireWarrior
from BillCosby import BillCosby
from Cthulhu import Cthulhu
from BigBird import BigBird
from Satan import Satan
from DemonBunny import DemonBunny"""
from Background import Background

width = 600
height = 450
size = width,height

pygame.init()
pygame.font.init()
font = pygame.font.Font(None, 36)
clock = pygame.time.Clock()
screen = pygame.display.set_mode(size)
bgColor = r,g,b = 0,0,0
bgImage = pygame.image.load("Resources/Background/Background.png")
bgRect = bgImage.get_rect()